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文章目录
  1. What is OpenGL
    1. Pipeline
    2. OpenGL and OpenGL(ES)
    3. OpenGL Basics
      1. Triangle
      2. Shaders
      3. Textures
      4. Transformations
      5. Coordinate Systems
      6. Camera
  2. GLSL
    1. Basic Syntax
      1. Type
      2. Built in Varible

Shaders and GLSL

What is OpenGL

Pipeline

OpenGL and OpenGL(ES)

OpenGL Basics

Triangle

Shaders

Textures

Transformations

Coordinate Systems

Camera

GLSL

Basic Syntax

Type

Built in Varible

Extended Reading

OpenCV 是 Open Source Computer Vision Library
OpenGL 是 Open Graphics Library

Reference:

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